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The Bacon Game
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Devlog
Linux!
August 15, 2024
by
Ben Marquez Keenan
#New Platform, #Platform, #Linux, #FOSS
We now support Linux! I haven't been able to test this build, but I've added Linux to the suite of exports so in future, there'll be parity with Windows and MacOS releases. If you do try the Linux bui...
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Update: Analog controls & skip button
February 04, 2024
by
Ben Marquez Keenan
#Music, #Input
Added a few handy things today: 1. Analog controls now work, so it's playable on Steam Deck with default controls. 2. Skip button can be clicked and held or just hold down Space/A-Button/B-Button to s...
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New Music
February 03, 2024
by
Ben Marquez Keenan
#Music
My dad has kindly created some music for the game and it sounds amazing! I've added a new intro and built a sequencer to construct a stream of seamless music from his loops...
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Unblocked!
January 18, 2024
by
Ben Marquez Keenan
#Bugfix
Ran into an annoying InvalidCastException recently – turned out that I had changed the type of a node from Node2D to Camera2D but without updating the attached script from public partial class Camer...
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Loading Music...sort of
January 16, 2024
by
Ben Marquez Keenan
#Godot, #Development, #Debugging
I've added a little dialog that pops up at the start of the build. This can currently just be dismissed without issue, I'm adding it as a tool for getting custom music into the game...
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A new year, a new engine
January 13, 2024
by
Ben Marquez Keenan
#Engine, #Godot, #Unity, #Technology
A quick bit of news. The game looks a little different today; that's because I've started development again, this time in Godot. After Unity's odd 2023, I decided that I'd like to keep all of my perso...
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