Home is where you’re from, but as you go through life you make new homes, in other places and with other people. Each new home changes you, enriches you. You make choices about where to create your home. And even though you are bound to your latest home, your previous homes always remain part of your identity. We explored this through letting you customise your character’s controls by creating different homes. When you nourish another entity in the world, you gain a connection, and sufficiently nourished, it becomes your new home and opens up the possibility that you can explore somewhere else.
We came to the idea as all of us on the team have been emigrants and have had to make and bring home in different parts of the world.
No mouse required. Move with the arrow keys or WASD. Collect white resources to nourish the coloured nodes wandering around the screen. Each node takes three resources. Once fully nourished, it becomes your new home, unlocks a new area of the map and bumps your stat of the same colour.
Created for the 2019 Global Game Jam. Check out the original entry here.
Design & Programming
Ben Marquez Keenan
Design & Art
Music is Satellite Bloom, courtesy of Podington Bear used under CC BY-NC 3.0.
N.B. The WebGL version does not work well in Safari. If you try to play the game and it's just music with a title screen and no interaction, then try opening this page in Chrome/Firefox or download one of our native builds for Windows or MacOS. If you have any other issues, please let me know in the comments or by DM and I'll push a fix as soon as I can.
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